“CALL OF DUTY IN VR”

Zero Caliber VR

 

Zero Caliber VR is a first-person tactical shooter developed by XREAL Games exclusively for premium Virtual Reality headsets. The story brings the player to a dystopian United States in the not too distant future where physics-based interaction combined with hyper realistic weapon handling and stunning graphics will make you feel like you’re physically part of the action. Fight either alone, or with your friends throughout the whole campaign, which is fully playable in Co-Op.

Action-oriented story, gripping gunfights, realistic weapons with an on-the-fly swappable attachment system. Immersion like you’ve never felt before in a VR military shooter!

 

HYPER REALISTIC COMBAT SYSTEM

USE YOUR BODY TO FIGHT AND FIND COVER

 

Handle, aim and reload your weapons with real-life movements! We modeled the in-game weapons based on their real-life counterparts paying extreme attention to detail. Each weapon has its unique reloading method that you have to learn and practice to fully master them.

If you fancy explosions, just grab a grenade and throw it at the enemy. After you pulled the pin of course.

Stay in the open for too long and you’re dead. Try to find cover instead, duck, crouch, sneak, peek around a corner, clear obstacles with real-life movements. Military combat isn’t all about shooting. Being aware of your surroundings, the terrain, and working together with your squadmates are all part of a successful mission. Don’t let your fellow soldiers down!

 

REALISTIC WEAPONS

CUSTOMIZE YOUR FAVOURITE GUN

 

Everyone has a unique playstyle. Is accuracy your thing? Put a laser sight on your assault rifle and take accurate shots in semi-automatic mode, or just grab a sniper rifle. Are you more of a shoot first, ask later type of person? Take a shotgun, or dual wield your machine guns in fully automatic firing mode. Be careful though, recoil can make your job really difficult! Combine your favourite gun with your favourite attachments on-the-fly to find out which variation suits you the most!

 

THE STORY

DIVE INTO AN ENGAGING DYSTOPIAN ADVENTURE IN THE NOT TOO DISTANT FUTURE

 

Water is life. Someone should’ve made that clear before humanity started poisoning Earth with microplastics. Now water is death. People are fighting for drinkable water, for survival.

The military tried their best to keep order, but inevitably they got overwhelmed. That’s when mercenaries appeared.. then entire private armies.. and then when hope started to fade away came the religious cults. The most fearsome of all is a secretive organization worshipping Tlaloc, the aztec God of rain. The “Tlalokii”, as they call themselves. Their motto? “Join us or perish”. What is even worse, they know something that can change the fate of humanity.

Be part of this action-packed, story-driven VR adventure where you fight alongside your fellow soldiers trying to keep order… or what’s left of it anyway.

 

STUNNING GRAPHICS

 

We place realism above anything else. Graphics and ambiance are crucial parts of this, that’s why we took extreme care in audio and visual design. Explorable open environment, stunning graphics, background noises, realistic weapon sound effects.

 

A constantly developing military VR FPS experience that will surely make you forget that you are in a video game!

Hardware specs:

 

MINIMUM:

Requires a 64-bit processor and operating system
OS: Windows 7 – 64 bit
Processor: Intel i5-4590
Memory: 4 GB RAM
Graphics: NVIDIA GeForce GTX 970
Storage: 20 GB available space
Additional Notes: Requirements are for Early Access

 

RECOMMENDED:

Requires a 64-bit processor and operating system
OS: Windows 10
Processor: Intel i7-4770
Memory: 8 GB RAM
Graphics: NVIDIA GeForce GTX 1070
Storage: 20 GB available space
Additional Notes: Requirements are for Early Access

Latest news

Update #4 – KRISS Vector, decreased blurriness, force pull effect

In this update, we’ve added the most requested weapon by the community: the KRISS Vector submachine gun and its attachments. Such a unique gun! It can be unlocked by replaying ‘Boot Camp’. We’ve also majorly decreased the blurriness some of you might’ve experienced. We’re constantly working on optimization, so expect even more improvements in the near future!

Read more

 

See the detailed patchnotes below: 

Weapons
  • KRISS Vector, Light+Heavy stock, two suppressors, a holosight and a vertical grip – replay ‘Boot Camp’ to unlock it
  • GE36 slider stays back when emptied
  • SMG 45 slap reload added
  • Fixed folding stock scales
GFX
  • Significant improvement on the impact effect – now different calibers make different damage to various surfaces
  • Force pull effect added – a laser beam that makes it a lot easier to select the object you want to pull (can be enabled/disabled in the settings)
  • Decreased blurriness and tons of optimizations and fixes
Gameplay
  • Players get XP and money at the completion of each level. It is calculated differently than before and will be changed in the near future
  • Improved (more accurate) colliders for various objects
  • Timers are shown on the objective marker
  • Improved AI cover finding
Maps
  • Fixed playzone problems on ‘Tinder’ in Co-op mode
  • Fixed minor playzone problem on ‘Hail’
  • Moved Ka5c stock unlock to the same map as the weapon unlock
  • Frostbite can’t be rushed through without fighting
  • Fences don’t block bullets on Frostbite 

Update #3 – SVD Dragunov, auto grip/ungrip & more!

In this update you’ll find a new sniper rifle: the SVD Dragunov with the PSO scope. Auto grip/ungrip got implemented, the previously implemented snap/smooth turn can now be disabled in the control settings and FPS drops while using scope is gone. Check the detailed patchnotes below for the gameplay, multiplayer improvements and graphical fixes!

Read more

New weapon and attachments:

  • SVD Dragunov Sniper Rifle – with the PSO Scope!
  • RIS Adapter / PSO scope for AK47, AKM, AS Val
Player/Controls improvements:
  • Auto grip, auto ungrip by proximity is now available both on Oculus Rift and HTC Vive! Can be turned on/off in the settings menu.
  • Option to turn off snap/smooth turn is now available in the settings menu!
    How to snap/smooth turn?
    Oculus: On dominant hand (right by default) move joystick left/right
    and release
    Vive: On dominant hand (right by default) PRESS left or right quarter of the touchpad
    Attention! Input controls changed for HTC Vive and Windows Mixed Reality headsets in the last update:
    – Fire mode change (auto, semi, safety): primary hand controller menu button short press
    – Attachment release: primary hand controller menu button press-and-hold
Gameplay improvements/changes/fixes:
  • Improved gun recoil on every gun (very rarely flies out of your hand, but if you wield an assault rifle one handed, it will be extremely inaccurate)
  • Improved gun handling, controller positions
  • Increased player health on higher difficulties, changed regeneration pattern
  • Enemy aim adjustments
  • New armory layout
  • Changed default weapon unlocks
  • ‘Forest’ map repeatable helicopter sequence bug fixed
  • Countless gameplay fixes throughout all levels
Multiplayer improvements and fixes:
  • Fixed crash at Hail level completion
  • Player weapon slot is now handled on client side
  • Stryker firing synced to client side
  • Wall explosion synced to client side
Graphical optimization and fixes:
  • Scope optimization: default scope has better performance, also you can set lower resolution, or lower quality scopes too in the Quality Settings – no more fps drops when using scopes!
  • Player hit effect optimized (previously it caused huge performance drops on weaker PCs)
  • Suburbs’ map significant performance and lighting improvements
  • Minor weapon effect visual improvements
  • More visible projectiles: enemies are shooting slightly more visible projectiles for more readable combat
  • Fixed player’s right wrist’s delayed motion to the controller’s real location
WiP
  • Multiplayer server list: people from different regions might not find each other’s servers
  • Occasionally there is no sound on Oculus
  • AI is constantly being improved
  • Graphics optimization
  • Crash on startup with Unreal Engine error: this might be caused by software conflict.
    If you have ASUS sound driver installed: exit from the asus sound driver or end the process with SS2UILauncher.exe. Try to disable the asus sonic sound at startup.
    Nahimic, MSI sound or similar audio apps might also cause a crash.

Update #2 – Vive/WMR Snap&Smooth Turn!

Another day, another update! Snap- and smooth turn for HTC Vive and WMR is here! See detailed patchnotes below.
As always, thank you all for the continuous support!

Read more

 

Player/Controls improvement

  • Snap turning and smooth turning is now available on HTC Vive and WMR headsets. Input controls changed for the HTC Vive and Windows Mixed Reality headsets:
    – Fire mode change (auto, semi, safety): primary hand controller menu button short press
    – Attachment release: primary hand controller menu button press-and-hold
    – Turning: primary hand touchpad left and right
  • Controller haptics improved (based on distance and type)
  • Gun alignments fixed
Gameplay fixes
  • Sacr weapon unlock fix on the Comfort map
  • Stuck friendly AI fix on the Comfort map
  • Definitely no more killzones on the Comfort map in coop
  • Vive weapon grab improvement
  • AI movement improvements
  • Fixed some objectives and playzones on the Hail map
Graphical Fixes
  • Timber map has an improved lighting with more readable environment and gameplay relevant assets
  • Comfort map got a visually more appealing lighting scenario, similar to the one on the Menu Preview image
  • Hail map Improved Lighting, to make it more “war-like”
  • Lots of black splotch render fixes
WiP
  • Multiplayer server list: people from different regions might not find each other’s servers
  • Occasionally there is no sound on Oculus
  • AI is constantly being improved
  • Graphics optimization
  • Crash on startup with Unreal Engine error: this might be caused by software conflict.
    If you have ASUS sound driver installed: exit from the asus sound driver or end the process with SS2UILauncher.exe. Try to disable the asus sonic sound at startup.
    Nahimic, MSI sound or similar audio apps might also cause a crash.