And the answer is… PSVR. We are going to release the game on Sony’s platform as well. Click “Read more” for more information!
When we’ve decided to include PSVR in our supported platforms, we knew it was going to be difficult… and we were right, it is a huge task for a small indie studio like us.
We’ve never done anything like this, we have to learn the limitations of the platform, then shaping and forming A-Tech Cybernetic to fit in those limitations.
The development process
In order to optimize the game for PSVR, we have to finalize the core mechanics, gameplay and content on the PC VR version. We’re doing this simultaneously.
It was the most efficient solution we could’ve gone with. While we’re exploring PSVR’s limits, we’re working on concluding the story, adding new weapons and fine-tuning gameplay mechanics.
With this method, we’re able to finish the PC VR version soon, and get the PSVR port done soon after.
We’re planning to release the full version on PC (Steam, Oculus Store and Viveport) in 2019, probably late Q1, early Q2.
Unfortunately we can’t give an exact date for the PSVR release. The development is going well, even better than we’ve expected, but we don’t know what obstacles we’re going to face in the development process.
We won’t give ground to any difficulties, we’re going to work as hard as we can to bring A-Tech Cybernetic VR to PSVR as soon as possible!
Our last story update’s [“Chapter 04: The Surface”] reception was absolutely amazing, we’re glad you guys liked it!
Brace yourselves, Chapter 05: The Sundering is coming! Click “Read more” for more info!
Currently we’re working on the story’s next chapter. It picks up right from where Chapter 04 left off. Tough decisions are ahead, which may or may not make things worse for our main character. 😉
Here’s two, very work in progress screenshots, the environment will one up Chapter 04’s astonishing outside aesthetics!
New enemy, new weapons
Our family of life threatening mutants will be expanded by a new foe. Sharpen your sight! Thanks to its cloaking mechanism, our new friend will be able to blend in its surroundings, surprising you when you least expect it!
To counter enemies more effectively, we’ll include a new, Uzi-type machine gun and a flamethrower. If it bleeds, you can kill it! Especially with your new toys.
To make sure you don’t get lost in the maze of VR controls, we’ll also add a new, fun tutorial. Hopefully it will be as intuitive as possible and it will teach you everything you need to know in order to survive. It will also explain the story better.
We’ve also put together a new, action packed Story trailer for your eyes and ears to feast upon!