“THE MOST FUN YOU CAN HAVE WITH YOUR CLOTHES ON”
– XREAL DEVS

Latest news

Update #3 – Co-op and left-handed mode fixes and improvements, future updates

This update contains important fixes and improvements for left-handed players, and several other improvements for everyone.
Read more
Version 1.1.276 changelog
 

GAMEPLAY

 
  • Improved ammo pouch location – it’s now closer to the player to avoid accidentally grabbing holstered weapons instead of magazines
  • Displayed controller mapping now reflects the selected control mode (left- or right-handed)
 

CONTROLS

 
  • It is now possible to choose which thumbstick you’d like to use for movement/turning
 
 
  • Left-handed mode: weapons now spawn in the left hand in Co-op
 

GRAPHICS

 
  • Civilian NPCs now wear masks
 

MISCELLANEOUS FIXES

 
  • Left-handed mode: fixed the loadout UI interface – it was impossible to change loadouts in version 1.0.264
  • Left-handed mode: fixed a UI scrolling issue
  • Co-op: fixed an issue that could cause crashes when pressing ‘next level’ at the end of a mission
  • Co-op: fixed a rare “floating hand” issue – previously Co-op buddies could leave their hands behind
 

FUTURE UPDATES

 
We aren’t stopping here!
Currently we plan to release two more updates in June – the next one’s main focus will be native bHaptics support, while the one after that will improve the AI behaviour and animations even more alongside further visual- and countless gameplay/UI improvements.
 
New weapons and new content are coming as well! We’ve started experimenting with new game modes, stay tuned for more info!

 

 

CONTACT US

 

We’d love to hear your feedback!
  • Join our Discord to share your first impressions and suggestions, find Co-op buddies, or just hang out
  • Follow us on Twitter to catch future update news and server related info
  • If you encounter any technical issues, please send us an email to support@xrealgames.com
 
See you in-game!
Dan & the whole XREAL Games Team

Update #2 – Major visual- and AI improvements and tons of fixes

We’ve spent the last two weeks reading reviews, Discord discussions and feedback from every corner of the internet – this update is the culmination of all that. Here’s everything that happened:
Read more
Besides fixing a ton of minor issues, we added a lot of Quest 2 specific graphical improvements, overhauled the lighting and overall environment decor of the open maps in ‘Operation Woodpecker’, fine-tuned the AI even more to make the overall difficulty a bit harder, added volume control for sound effects/narration and improved the Loadout UI interface.
Version 1.0.264 changelog
 

GRAPHICS

 

  • Improved sun and sky effects on several maps
 
 
  • Complete lighting and ambience overhaul on all ‘Operation Woodpecker’ maps
  • Reworked trees and decor elements on all ‘Operation Woodpecker’ maps
 
 
  • Increased overall texture sizes (Quest 2 only) – more than 700MB worth of extra textures!
  • Improved explosion effects (Quest 2 only)
  • Ejected shells are now shiny (Quest 2 only)
  • Reworked bullet impact effects
 
 
  • Reworked explosion effects
  • Added a completely new UI interface for the ‘Loadout’ screen in the ‘Lobby’ area
 
 
 

GAMEPLAY | AI

 

  • Increased veteran difficulty
  • Added new, and improved existing AI/NPC animations
  • Improved combat scenarios on all maps
  • Improved AI behaviour on all maps
  • Improved the enemies’ cover usage – they’ll use more cover now
  • Interaction hints can now be fully switched off
  • Increased boss difficulty – enemy leaders are now more dangerous
  • Fixed a rare issue where enemies could spawn in plain sight
  • Fixed several cover colliders – less chance to hit invisible walls when shooting from cover
  • Subtitle improvements
  • Improved objective locations and descriptions
  • Improved grip handling
  • Improved climbing on a few hard-to-reach surfaces
 

AUDIO

 

  • Added volume control for sound effects and narration – you can find it in settings -> audio
  • Added wind- and other ambient sounds for open maps
  • Gameplay/combat music is more varied now
  • Added end-of-mission sound effect
 

MISCELLANEOUS

 

  • Fixed a rare issue where attachments could be permanently stuck on the ‘try out rack’ in the shooting range
  • Several co-op interaction fixes
  • Countless minor co-op fixes
  • Fixed a rare issue where buttons/levers could stop functioning
  • Fixed various narration errors
  • Fixed several lighting errors on decor elements
  • Fixed several cases where decor elements could pop out of nowhere
  • Fixed several spots where players could get stuck
  • Fixed several UI errors
  • Fixed several weapon/magazine icons
  • Hand pose fixes
  • Fixed false ‘leaving combat zone’ warning on several maps
  • Fixed the Rem870 shotgun’s standard pump position
  • GE 36 sound fi

CONTACT US

 

We’d love to hear your feedback!
  • Join our Discord to share your first impressions and suggestions, find Co-op buddies, or just hang out
  • Follow us on Twitter to catch future update news and server related info
  • If you encounter any technical issues, please send us an email to support@xrealgames.com
 
See you in-game!
Dan & the whole XREAL Games Team

Update #1 – Server/friend invite fixes, difficulty rebalance

In this hotfix patch we fixed some server-side issues that came up in the first 2 days and made it easier to select the appropriate server region when creating a Co-op session.
We also made changes to the enemy AI’s accuracy and player health to make the game a bit more difficult (based on community feedback).
Read more
 
Version 1.0.249 changelog
 

MULTIPLAYER

 
  • Added a region selector popup window to make selecting the appropriate server region easier (previously the EU region was set as default which could be overlooked thus resulting in high ping sessions)
  • Fixed a rare issue where finding friends’ Co-op sessions was not possible if there were too many sessions running on the servers
  • Fixed a rare issue where inviting friends/accepting invites returned an error
  • Fixed an issue that could occasionally result in a Co-op session crash
  • Improved overall server-side stability
 

GAMEPLAY

 
  • Increased enemy AI accuracy
  • Decreased player HP
 

CONTACT US

 
We’d love to hear your feedback!
  • Join our Discord to share your first impressions and suggestions, find Co-op buddies, or just hang out
  • Follow us on Twitter to catch future update news and server related info
  • If you encounter any technical issues, please send us an email to support@xrealgames.com
 
See you in-game!
Dan & the whole XREAL Games Team

Zero Caliber: Reloaded

 

Zero Caliber: Reloaded is a story based military shooter with a full-blown single player campaign and Co-operative mode (up to 4 players), developed for Oculus Quest 1 and Oculus Quest 2.
Rise through the ranks to unlock a wide variety of weapons and attachments, customize them, climb, jump, crouch, shoot, get to cover, reload, invite your friends, repeat – be prepared for a mind-blowingly immersive experience!

 

REALISTIC COMBAT SYSTEM

MOVE YOUR BODY TO FIGHT AND FIND COVER

 

Handle, aim and reload your weapons with real-life movements! We modeled the in-game weapons based on their real-life counterparts paying extreme attention to detail. Each weapon has its unique reloading method that you have to learn and practice to fully master them.

If you fancy explosions, just grab a grenade and throw it at the enemy. After you pulled the pin with your teeth of course.

Stay in the open for too long and you’re dead. Try to find cover instead, duck, crouch, sneak, peek around a corner, clear obstacles with real-life movements. Military combat isn’t all about shooting. Being aware of your surroundings, the terrain, and working together with your squadmates are all part of a successful mission. 

 

REALISTIC WEAPONS

CUSTOMIZE YOUR FAVOURITE GUN

 

Everyone has a unique playstyle. Is accuracy your thing? Put a laser sight on your assault rifle and take accurate shots in semi-automatic mode, or just grab a sniper rifle. Are you more of a shoot first, ask later type of person? Take a shotgun, or dual wield your machine guns in fully automatic firing mode. Be careful though, recoil can make your job really difficult! Combine your favourite gun with your favourite attachments on-the-fly to find out which variation suits you the most!

 

THE STORY

DIVE INTO AN ENGAGING DYSTOPIAN ADVENTURE IN THE NOT TOO DISTANT FUTURE

 

Water is life. Someone should’ve made that clear before humanity started poisoning Earth with microplastics. Now water is death. People are fighting for drinkable water, for survival.

The military tried their best to keep order, but inevitably they got overwhelmed. That’s when mercenaries appeared.. then entire private armies.. and then when hope started to fade away came the religious cults. The most fearsome of all is a secretive organization worshipping Tlaloc, the aztec God of rain. The “Tlalokii”, as they call themselves. Their motto? “Join us or perish”. What is even worse, they know something that can change the fate of humanity.

Be part of this action-packed, story-driven VR adventure where you fight alongside your fellow soldiers trying to keep order… or what’s left of it anyway.

 

 

A constantly developing military VR FPS experience that will surely make you forget that you are in a video game!